
Two of them feature large rocks that, when destroyed, reveal cannons, which are used to access Fungi Forest and Creepy Castle. Several small, unnamed islands surround Kong Isle. Upon doing so, she meets the Banana Fairy Princess, who asks her to find the other Banana Fairies, who have gone missing from the island. It features a large structure shaped like a Banana Fairy's head, which Tiny is able to enter after learning the Mini-Monkey move, since the entrance is too small to go through otherwise. This island is the home of the Banana Fairies. Attached to Crocodile Isle is a small prison where K.

The entrances to Frantic Factory, Gloomy Galleon, Creepy Castle, and Hideout Helm are located here. Regardless, it is considered a part of the game's hub world. Rool positioned in front of Kong Isle with the intent of firing the Blast-o-Matic from it and destroying the Kongs' home. This is not a true part of DK Isles, but rather a large, fortified, mechanical island which K. Rool's airship to crash land on the beach, setting up the game's final battle. Lumsy is freed from his prison, he causes K. The entrances to Jungle Japes, Angry Aztec, Fungi Forest, and Crystal Caves are located here. The outer portion of the island consists of a beach surrounded by a few cliffs and caves. To leave this area, DK needs to obtain the Simian Slam potion from Cranky after completing his Training Barrels. It contains the starting area of the game, a small jungle region where DK's Tree House stands. Much like in previous games, it is depicted as being shaped like Donkey Kong's head.


Kong Isle is the home of the Kongs and the centerpiece of DK Isles.
